
Nadia Mahatmi, M.Ds.
Started from her likings to draw since she was a child, Nadia attempted to apply illustration to her research field since she was in a Magister Degree, including board game design, game design and multimedia story telling. Nadia’s educational philosophy is align with game design; every artwork has to be iterative, to always try and never hope for the perfect version of your work so you can have a space to grow.
DEPARTMENT
VCD-SP UMN Hunters Coordinator
NIDN
0414078202
RESEARCH PLATFORM
https://scholar.google.com/citations?user=TRfiYb8AAAAJ&hl=en
01. Visual Storytelling
02. Game Design
01. Narrative and Commercial Character Design
02. Social Campaign and Advertising in Indonesia
* Study of Mascot Design Character As Part Of City Branding: Malang City
* Mascot Design for the Indonesian Pavilion at World Expo 2020
*Prevention and Counter Measure of Iron Deficiency Anemia Social Campaign Design for Teen Girls
EDUCATION AND EMPLOYMENT
(2015) Universitas TELKOM Bandung – Temporary Lecturer for Visual Communication Design
(2014 – 2015) ITENAS Bandung – Temporary Lecturer for Visual Communication Design Course
(2012 – 2015) Master of Design, Insititut Teknologi Bandung
(2012 – 2013) LP3I Bandung – Temporary Lecturer for Storyboard Course
(2009 – 2012) Bandung International School – Art Assistant Teacher
(2008) LOWE World Wide Advertising Agency – Apprentice in Design Division
(2005 – 2009) Bachelor of Visual Communication Design, Institut Teknologi Bandung